Wednesday, 24 September 2014

Induction Continuity Sequence

Hi fans!
In this task I was asked to write, film and edit together a continuity shot using a checklist of different shot types and what-not. The maximum number of shots we were permitted was 20, which we managed to get slightly under. We had to ensure continuity, which I believe we managed - except for one shot (look out for it, bonus points if you find it). Check it out.




Evaluation (spoiler alert):
In this short sequence we used a number of different shots to add suspense to the production. The main underlying tone was to make it very serious up until the final reveal where the package is opened. We used a number of different elements to enhance the mise-en-scene such as the bag to be used as the package - which is actually the camera bag! We decided to film it in a park and recreational grounds as it is an open space which adds to the tension and the fear built due to the risk of being caught. Dazman (Connor) helps to create the mood by glancing around anxiously, making sure there are no witnesses. We used a variety of different shots to build up the atmosphere, all taken by our camera crew (Adam). We used quick cuts to move from action to action and a mixture of worm's eye view shots to show the power and dominance of the purchaser (Stuart). There are also point-of-view shots, such as when the police officer (Alana) grabs the purchaser and demands they show what is in the package - a box of 'Daz' washing powder (other brands are available). 
There is a decent level of continuity in the piece. We managed to keep the location consistent and our locations fairly consistent. There is only one point in which there is a continuity error which is where the bag changes hands between two shots.
We chose the original soundtrack (OST) of The Bourne Ultimatum (Waterloo) and a short clip of The Bourne Supremacy (Berlin Foot Chase). We decided on these tracks as they were perfect to add to the tension and excitement of the sequence. We used one sound effect of a crash cymbal at the end which is to allow the sound to cut off without a harsh stop. We also had a crossfade between the two different music clips which caused there to be a seamless change. We chose not to add any other sound effects as we wanted the actions to speak for themselves.
We chose to use ambient lighting for the production as it makes it seem like a normal gloomy day as opposed to adding artificial lighting which would take the raw realism from it.

Thanks,
More content soon! :D

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